Setup

beginner concepts

Skybox Plus · Core Concepts

Assigning the Skybox Material

  1. Go to Window > Rendering > Lighting to open the Lighting settings.
  2. In the Environment section, assign your chosen Skybox Plus material to the Skybox Material field.
  3. Set the Sun Source to your scene's main directional light so the Sun position matches.
VR projects: If you are using Single Pass Stereo or MultiView rendering, add the SkyboxPlus script component to your main directional light. This is not required for standard (non-VR) setups.

Creating a New Skybox Plus Material

You have two options:

Option 1 - Duplicate an existing preset

Right-click any material in Resources/SkyboxPlus/Materials and choose Duplicate. Move the copy to your own folder and tweak the settings.

Option 2 - Create from scratch

  1. Right-click in the Project panel: Create > Material.
  2. In the Inspector, click the Shader dropdown and choose one of:
    • Skybox/Skybox Plus/Clouds - supports procedural haze + up to 4 cloud cubemap layers.
    • Skybox/Skybox Plus/Landscape - supports procedural haze + up to 7 landscape cubemap layers.
  3. Assign the material in the Lighting settings as described above.

Clouds vs. Landscape shader

FeatureClouds shaderLandscape shader
Maximum cubemap layers47
Layer blendingAdditive (sunlight shines through)Opaque
Layer animationHorizontal + vertical driftStatic (no animation)
Best forAnimated cloud skiesMountain panoramas, horizon silhouettes
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