Screenshot

beginner feature

Scene Pilot Pro · Features

Screenshot Tool

The Screenshot tool captures the Scene View or Game View as an image file with configurable resolution, format, and output settings. Access it from the toolbar button in the Scene View overlay.

Source

Use the Source dropdown to select which view to capture:

  • Scene View(s) - captures the currently active Scene View. If you have multiple Scene Views open, you can select which one to capture.
  • Game View(s) - captures the Game View. If multiple Game Views are open, select the target from the dropdown.

Output Format

FormatDetails
PNGLossless compression. Best for screenshots that need pixel-perfect accuracy.
JPGLossy compression with a quality slider (1-100, default 90). Produces smaller files.

Resolution

Choose a resolution multiplier or specify a custom pixel size:

  • 50% - half the current view resolution.
  • 75% - three-quarters resolution.
  • 100% - native resolution (1:1 with the view).
  • 150% - 1.5x supersampled.
  • 200% - 2x supersampled for high-resolution captures.
  • Custom - specify exact pixel dimensions from 1 to 8192 pixels.

Filename Settings

Configure how output files are named:

SettingDescription
FolderThe output directory where screenshots are saved.
PrefixText prepended to every filename (e.g., "screenshot_").
Suffix modeChoose between Timestamp (YYYYMMDD_HHMMSS format) or Sequential (0001, 0002, 0003, ...).

Delay

Set a countdown timer from 0 to 10 seconds. When a delay is set, a visual notification appears counting down before the capture occurs. This is useful when you need time to set up the view or trigger an animation before capturing.

Settings Persistence

All screenshot settings (source, format, resolution, filename pattern, delay) are saved in EditorPrefs and persist between Unity sessions.

Tip: Use the 200% resolution option to capture high-DPI screenshots suitable for documentation or marketing materials without needing to resize your editor windows.
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