Screenshot Tool
beginner conceptsScene Pilot Pro · Core Concepts
Screenshot Tool
The Screenshot tool captures the Scene View or Game View as an image file with configurable resolution, format, and output settings. Access it from the toolbar button in the Scene View overlay.
Source
Use the Source dropdown to select which view to capture:
- Scene View(s) - captures the currently active Scene View. If you have multiple Scene Views open, you can select which one to capture.
- Game View(s) - captures the Game View. If multiple Game Views are open, select the target from the dropdown.
Output Format
| Format | Details |
|---|---|
| PNG | Lossless compression. Best for screenshots that need pixel-perfect accuracy. |
| JPG | Lossy compression with a quality slider (1-100, default 90). Produces smaller files. |
Resolution
Choose a resolution multiplier or specify a custom pixel size:
- 50% - half the current view resolution.
- 75% - three-quarters resolution.
- 100% - native resolution (1:1 with the view).
- 150% - 1.5x supersampled.
- 200% - 2x supersampled for high-resolution captures.
- Custom - specify exact pixel dimensions from 1 to 8192 pixels.
Filename Settings
Configure how output files are named:
| Setting | Description |
|---|---|
| Folder | The output directory where screenshots are saved. |
| Prefix | Text prepended to every filename (e.g., "screenshot_"). |
| Suffix mode | Choose between Timestamp (YYYYMMDD_HHMMSS format) or Sequential (0001, 0002, 0003, ...). |
Delay
Set a countdown timer from 0 to 10 seconds. When a delay is set, a visual notification appears counting down before the capture occurs. This is useful when you need time to set up the view or trigger an animation before capturing.
Settings Persistence
All screenshot settings (source, format, resolution, filename pattern, delay) are saved in EditorPrefs and persist between Unity sessions.
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