Quick Start
beginner quick startRadiant GI (URP) · Quick Start
Quick Start — First GI result in 5 minutes
Follow these steps to add real-time global illumination to your URP project. No scripting required.
Step 1 — Import the package
Open Window > Package Manager, locate Radiant GI in My Assets and click Import. If you downloaded the .unitypackage manually, double-click it and import all files.
Step 2 — Add the Renderer Feature
Select your URP Renderer Data asset (usually found in Settings/). In the Inspector, click Add Renderer Feature > Radiant Render Feature.
Tip: URP assets can be assigned in both Project Settings > Graphics and Project Settings > Quality. Make sure you add the Renderer Feature to all active URP Renderer assets.
Step 3 — Choose your rendering path
In the Radiant Render Feature inspector, select the rendering path:
- Forward — works with URP forward rendering.
- Deferred — recommended for the most realistic results. Make sure the URP renderer is also configured for deferred rendering.
- Both — handles cameras in either mode automatically.
Step 4 — Create a Volume with Radiant GI
In your scene hierarchy, right-click and choose Volume > Global Volume (or use an existing Volume). In the Volume component, click Add Override > Radiant Global Illumination.
Step 5 — Enable and tweak basic settings
In the Radiant Global Illumination override, enable and adjust these beginner-friendly settings:
- Indirect Light Intensity — set to
1.0for a natural look. Good values range from0.3to2.0. - Ray Count — leave at
1for best performance. Increase to2–4only on high-end GPUs. - Temporal Stability — enable for smooth, stable results.
Step 6 — Verify in Game view
Enter Play Mode and observe the indirect lighting. Use Compare Mode in the Debug section to toggle before/after. You can also enable Show In Edit Mode for preview without playing.
RadiantGI/Demos folder. The CornellBox scene is great for understanding the effect (a white emissive ceiling illuminates the room via GI), and the Atrium scene demonstrates a complex real-world scenario with moving emissive objects.
Next steps
- Setup Guide — deeper configuration details for the Renderer Feature and volumes.
- Parameters Reference — understand every setting available.
- Performance Tips — optimize for your target hardware.
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