Troubleshooting

intermediate troubleshooting

Liquid Volume Pro 2 · Troubleshooting & FAQ

Solutions for common issues with Liquid Volume Pro 2.

Liquid Not Visible

SymptomSolution
Liquid disappears at certain rotationsIncrease Rotation Level Bias in Advanced Settings (try values up to 1.0). Most common with low fill levels.
Liquid not rendering in URPEnsure the Liquid Volume Depth PrePass Render Feature is added to your URP Forward Renderer. Check that Depth Texture is enabled in the URP Asset.
Nothing visible at allVerify the Level slider is above 0. Check that Global Alpha is not set to 0.

Irregular Topology Issues

SymptomSolution
Liquid does not fill the container properlyClick Center Pivot in Advanced Settings to recenter the mesh. If the pivot is at the bottom instead of the center, the level calculation will be incorrect.
Clipping at the top of open containersUse a Cylinder topology with Default No Flask detail inside your open container mesh. See the NonCapped demo scene.
Overdraw or artifacts with open flasksAdjust the Double Sided Bias parameter in Advanced Settings until only one face layer renders.

Rendering Issues

SymptomSolution
Liquid does not render on WebGLIn the Unity Editor, set Edit > Graphics Emulation > WebGL 2.0. The built app supports WebGL 1.0, but the Editor requires 2.0 emulation.
Liquid not lit by additional lightsEdit the shader for your detail level and remove the noforwardadd keyword.
Overlapping liquid volumes render incorrectly (URP)Enable Interleaved Rendering in the Liquid Volume Render Feature settings.
Rendering issues on older devicesEnable Legacy Rendering in Advanced Settings. If issues persist, disable Floating Point Buffers in Shader Features.

Performance Issues

SymptomSolution
Shader compilation takes too longDelete unused shader files from Resources/Shaders. Disable unused Shader Features. See Performance Tips.
"Tiled GPU Perf..." warnings on mobileThis is a known Unity issue related to CommandBuffers on mobile GPUs. It does not affect rendering and can be safely ignored.
Low frame rate on mobileUse Simple detail, disable refraction, reduce ray steps. See Performance Tips.

Import & Setup Issues

SymptomSolution
Imported model has wrong orientationUse Bake Current Transform in Advanced Settings to bake the rotation/scale into mesh vertices.
Mesh pivot is off-centerUse Center Pivot in Advanced Settings to move the pivot to the geometric center.

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