Mini-Map Settings

intermediate concepts

Compass Navigator Pro 3 · Core Concepts

The Mini-Map section in the CompassNavigatorPro inspector controls the look and behavior of the mini-map. The mini-map is synchronized with the compass bar — any POI added to the compass is automatically visible on the mini-map.

Mini-Map Inspector

Style & Design

ParameterDescription
Keep StraightLock the mini-map orientation to North.
Allow User DragLet the player pan the mini-map with left-click.
Idle Update ModeInterval for checking POI changes on the mini-map.
ContentsView mode: Top Down World View, World Map Texture, UI Texture, or Radar.
StyleBorder preset (12+ styles) or Custom. Available in Top Down World View mode.
Border is circularEnable for circular map textures.
VignetteEdge darkening effect with custom color.
Background ColorColor shown beyond map boundaries.
Position & SizeScreen corner preset or manual coordinates.
Alpha / Contrast / BrightnessVisual adjustments for the mini-map view.
LUT TextureColor correction lookup texture.
Tint ColorColor overlay for the mini-map view.
Zoom In/Out ButtonsShow interactive zoom controls.
Maximize ButtonShow a button to expand the mini-map to full screen.
Player IconEnable and select the player position marker.
Show CardinalsDisplay cardinal labels on the mini-map.
Show View ConeDisplay the camera field-of-view cone on the mini-map.

POI Settings (Mini-Map)

ParameterDescription
Icon PrefabDefault icon prefab for POIs on the mini-map.
Visible Max DistancePOIs beyond this distance are hidden on the mini-map.
SizeIcon size on the mini-map.
Position ShiftCustom displacement for POI icons.
Clamp Border MarginInset distance for clamped icons at the mini-map edge.
Generate Click EventsEnable pointer click events on mini-map POIs.
Circle Animation DurationPulse animation interval for POI circles.

World Capture Rendering

ParameterDescription
ResolutionRender texture resolution for the mini-map.
LayerLayer mask for objects visible on the mini-map.
Render ShadowsInclude shadows in the mini-map capture.
Camera Altitude vs FollowHeight of the capture camera relative to the followed object.
Camera ProjectionOrthographic or Perspective for the mini-map camera.
Captured World SizeOrthographic size of the capture camera.
Snapshot FrequencyHow often the mini-map refreshes.
Zoom Min / MaxAllowed zoom range.
Current ZoomCurrent zoom level.

Maximized Mode

ParameterDescription
Maximized ModePreview full-screen mode in the editor.
Contents / Border / Clamp BorderOverride settings for full-screen mode.
Resolution / SizeRender texture resolution and screen size for full-screen mode.
UI PlaceholderOptional UI element for exact positioning.
Keep Aspect RatioMaintain aspect ratio in full-screen.
Center on Followed / World Center / World SizeControl the world mapping in full-screen mode.

Fog of War

Enable Fog of War to hide unexplored mini-map areas. See the dedicated Fog of War page for details.

All mini-map parameters are available via C#. See Scripting Support (C#).

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