Introduction
beginner start hereCloud Shadows FX · Start Here
Cloud Shadows FX is a lightweight, high-performance effect that renders dynamic cloud shadows and an optional top-down cloud layer over your scene. It works with Unity's Built-in and URP render pipelines (Unity 2022.3 LTS or later).
Key Features
- Real-time cloud shadows — projected onto terrain, buildings and objects using a screen-space approach
- Top-down cloud layer — optional visible cloud plane with configurable coverage, thickness and lighting
- Profile system — store all settings in reusable ScriptableObject profiles
- Coverage mask — paint or clear shadow areas at runtime via C# API
- Shader integration — sample cloud shadow attenuation from your own shaders
- Day/night awareness — shadow direction follows the directional light rotation
- Minimal overhead — single full-screen pass; no volumetric raymarching
Requirements
| Item | Minimum |
|---|---|
| Unity version | 2022.3 LTS |
| Render pipeline | Built-in or URP |
| Platform | All platforms supported by Unity |
Next step: Follow the Quick Start guide to see cloud shadows in your scene in under 3 minutes.
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