Setup
beginner conceptsBeautify 3 (Built-in) · Core Concepts
This guide walks you through installing and configuring Beautify 3 for Unity's Built-in Render Pipeline.
Prerequisites
| Requirement | Details |
|---|---|
| Unity | 2022.3 or later |
| Render Pipeline | Built-in (Forward or Deferred) |
| Color Space | Linear recommended (Edit > Project Settings > Player > Other Settings) |
Installation
- Import the package — open the Package Manager (Window > Package Manager), find Beautify 3 under My Assets, and click Import.
- Let Unity compile — wait for the import and compilation to finish. The Beautify folder will appear under
Assets/.
Adding Beautify to Your Scene
- Select your Main Camera in the Hierarchy.
- In the Inspector, click Add Component.
- Search for
Beautifyand add the Beautify script. - Choose a Preset to get started quickly, or configure effects manually.
Note: Beautify attaches directly to the camera as a MonoBehavior. Unlike URP, there is no need for Renderer Features or Volume components.
Quality Mode Selection
Beautify offers three shader variants that balance quality and performance:
| Mode | Description | Best For |
|---|---|---|
| Basic | Minimal effects, lowest overhead | Low-end mobile devices |
| Best Performance | Core effects with optimized shaders | Mobile and mid-range hardware |
| Best Quality | All effects at full quality | PC, consoles, high-end devices |
Build Settings
- Shader stripping — use the Shader Options panel to disable features you don't use. This reduces build time and shader variant count significantly.
- Shader compilation — on first build, shader compilation may take several minutes. Subsequent builds will use the cache.
Next Steps
- Parameters — explore all available effect settings
- Demo Scenes — try the included example scenes
- Shader Options — optimize build times by stripping unused features
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