Parameters

intermediate concepts

Beautify 3 (Built-in) · Core Concepts

Complete reference for all Beautify 3 parameters in the Built-in Render Pipeline. Parameters are organized by category as they appear in the Inspector.

General

ParameterDescriptionDefault
QualityShader variant: Basic, Best Performance, or Best QualityBest Quality
PresetQuick configuration preset (Soft, Medium, Strong, Exaggerated, Custom)Medium
ProfileScriptable Object with saved effect settings for runtime switchingNone
Compare ModeEnables a split-screen before/after comparison in the editorOff
Down/Super SamplingRenders at lower/higher resolution for performance or quality trade-off1 (native)

Image Enhancement

ParameterDescriptionDefault
SharpenSharpening intensity. Higher values increase edge detail2.0
Min/Max DepthDepth range where sharpening is applied (0 = near, 1 = far)0 / 0.999
Luminance RelaxationReduces sharpening on bright areas to prevent halos0.08
ClampMaximum sharpening intensity per pixel0.45
Motion SensibilityReduces sharpening during camera motion to avoid flickering0.5
DitherAdds subtle noise to reduce color banding (especially on gradients and skyboxes)0.02

Color Grading

ParameterDescriptionDefault
TonemappingTone mapping operator: Linear, ACES, AGXLinear
LUTEnable LUT (Look-Up Table) color gradingOff
LUT IntensityBlend factor between original and LUT-graded colors0
LUT Texture2D LUT texture (256×16 strip format)None
VibranceAdaptive saturation — boosts muted colors while protecting already-saturated ones0
Tint ColorApplies a global color tint to the imageWhite (no tint)
ContrastImage contrast adjustment1.0
BrightnessImage brightness adjustment1.0
DaltonizeColor correction for color-blind users (0 = off, 1 = full correction)0

Bloom

ParameterDescriptionDefault
BloomEnable bloom (glow around bright areas)Off
IntensityBloom brightness multiplier1.0
ThresholdMinimum brightness for a pixel to bloom0.75
Max BrightnessClamps bloom contribution to prevent overexposure1000
TintColor tint applied to the bloomWhite
BlurBloom blur spread3
Depth AttenuationReduces bloom on distant objects0
Layer MaskRestricts bloom to specific layers (can be expensive)Everything

Anamorphic Flares

ParameterDescriptionDefault
Anamorphic FlaresEnable horizontal or vertical light streaksOff
IntensityFlare brightness1.0
ThresholdMinimum brightness for flare contribution0.75
SpreadLength of the flare streaks1.0
VerticalProduces vertical flares instead of horizontalOff
TintColor tint applied to flaresWhite

Sun Flares

ParameterDescriptionDefault
Sun FlaresEnable sun flare effect from a directional lightOff
IntensityOverall brightness of the sun flare1.0
Sun Disk SizeSize of the central sun disk0.05
DiffractionEnable diffraction rays around the sunOn
GhostsNumber and intensity of lens ghost artifacts4

Lens Effects

ParameterDescriptionDefault
Lens DirtEnable lens dirt overlay on bloom/flaresOff
Dirt TextureTexture used for the dirt overlayNone
Dirt IntensityVisibility of the dirt effect1.0
Chromatic AberrationColor fringing at screen edges simulating lens imperfection0

Depth of Field

ParameterDescriptionDefault
Depth of FieldEnable depth of field blurOff
Auto FocusAutomatically focuses on the object at screen centerOn
Focus SpeedTransition speed when focus distance changes1.0
DistanceManual focus distance (when Auto Focus is off)10
Target FocusTransform to focus on (overrides Auto Focus)None
Focal LengthSimulated camera focal length (affects blur range)0.05
ApertureSimulated aperture size (lower = wider focus area)2.8
Foreground BlurEnable blur of objects closer than focus distanceOn
BokehEnable bokeh disc shapes in out-of-focus highlightsOff
Bokeh CompositionBokeh shape and threshold settings
DownsamplingDoF resolution reduction for better performance1
Sample CountBlur quality (higher = smoother but more expensive)Medium
Transparency SupportHandle transparent objects in DoF (requires extra pass)Off
Exclusion LayerLayer mask for objects that should always stay in focusNone

Eye Adaptation

ParameterDescriptionDefault
Eye AdaptationEnable dynamic exposure adjustment based on average scene brightnessOff
Min/Max ExposureRange limits for the automatic exposure0.2 / 5.0
Speed to Dark/LightTransition speed when moving to darker/brighter areas1.0 / 1.0

Purkinje Effect

ParameterDescriptionDefault
PurkinjeSimulates the shift in human color perception under low light (blue shift)Off
IntensityStrength of the Purkinje color shift1.0
Luminance ThresholdBrightness level below which the effect activates0.15

Artistic Effects

ParameterDescriptionDefault
VignettingDarkens screen edges for a cinematic look0
Vignetting ColorColor of the vignette overlayBlack
BlinkAnimated blink/fade effect (useful for transitions)0
FrameDecorative frame overlay around the screenOff
OutlineEdge detection outline effectOff
Night VisionGreen-tinted night vision camera effectOff
Thermal VisionInfrared/thermal camera simulationOff

Using Profiles

Profiles let you save and switch between different Beautify configurations at runtime. This is useful for:

  • Different quality tiers (Low, Medium, High)
  • Area-specific effects (indoor vs. outdoor)
  • Cinematic transitions

To create a profile:

  1. Configure Beautify with the desired settings.
  2. Click Create Profile in the inspector.
  3. Save the ScriptableObject asset.
  4. Assign it via script at runtime using Beautify.instance.profile = myProfile;

See Scripting Support for code examples.

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