Author Topic: Manipulate individual blocks in a model definition  (Read 121 times)

Sh1co

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Manipulate individual blocks in a model definition
« on: June 29, 2021, 02:15:33 PM »
I want to place a model then be able to manipulate each block in it on its own (like changing its voxel definition or delete it for example).

Kronnect

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Re: Manipulate individual blocks in a model definition
« Reply #1 on: June 30, 2021, 12:23:07 PM »
You can use the ModelPlace method to place any model definition. Then use other APIs like VoxelDestroy or VoxelPlace to change a voxel at any world position.
Please check all the available methods here: https://kronnect.freshdesk.com/support/solutions/articles/42000001939-methods

Sh1co

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Re: Manipulate individual blocks in a model definition
« Reply #2 on: July 01, 2021, 01:22:17 PM »
Thanks for the reply ;D