Author Topic: texture3D in fog of war mask  (Read 103 times)

hackshaven

  • Newbie
  • *
  • Posts: 1
    • View Profile
texture3D in fog of war mask
« on: December 04, 2020, 07:31:24 PM »
I see you can apply a texture3D as noise to a fog volume, is there a way to take a texture3D and apply it as the fog of war mask?  This would allow the creation of some interesting volumetric cloud formations that vary with altitude.
« Last Edit: December 05, 2020, 04:32:38 PM by Kronnect »