Hey, here's some feature requests for Voxel Play;
1. Texture per prefab
When setting the render type to a custom prefab, allow optional selection of a texture instead of grabbing the one of the prefab per default. That way users can have a single model file but multiple voxels with different textures.
2. Default terrain colliders for custom prefabs
Optionally allow custom prefabs to have collisions like a normal voxel, that way more-or-less square custom voxels can make use of the much lighter weight terrain collider.
3. Connected textures only for select faces
An option where connected textures only affect certain faces (only the top, only the sides). In a lot of situations having all block sides connected doesn't make sense, i.e. a bookcase.
4. Connected textures in a single texture map
Allow multiple textures in a single texture map, that way it'll be much quicker to create connected textures.