Author Topic: Adjust speed at runtime?  (Read 3070 times)


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Adjust speed at runtime?
« on: September 07, 2019, 07:32:47 PM »

I'm using this as an in-game graphic and need to adjust the speed based on in-game events.  Can you please confirm the variables?  It looks like it's set in TunnelFX2.cs:  _layersSpeed and _hyperSpeed?

Thanks in advance.


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Re: Adjust speed at runtime?
« Reply #1 on: September 08, 2019, 02:53:25 PM »
Correct. You can use layersSpeed to change global speed of layers.