Author Topic: 2018 July Updates!  (Read 2211 times)


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2018 July Updates!
« on: July 13, 2018, 12:28:38 PM »

Awesome July Updates!

Cool highlights to share with you and new asset updates during last month. Enjoy the reading!


Dynamic Fog & Mist 6.5

Available as part of Volumetric Fog & Mist or purchased separately, Dynamic Fog & Mist provides lot of lightweight workflows for different distance-based fog effects, from full-screen image effects to optimized fog materials that you can apply to your gameobjects for best performance.

Version 6.5 adds SRP compatibility (LWRP/HDRP) thanks to optional Post-Processing Extensions included in the asset.

Check out this video for a demo of Dynamic Fog & Mist on the Book of the Dead environment:


Scutter VR

Scutter is a VR arcade-style platformer. While exploring the planet Cryla, an alien virus rains down potentially ending your mission. Fire, Roll and Fly your way through action-packed maps of increasing difficulty to collect energy crystals and teleport Scutter back home.

Scutter is made in Unity by Afrosquared and uses Volumetric Fog & Mist to provide gorgeous depth to the environment. Currently at 60% OFF for limited time. Check it out on Steam!


Beautify 6.2

This new update improves Depth of Field effect by providing additional options for out-of-focus objects before the focus-point. Also improves LUT filter on Best Performance setting and includes some optimizations for editor and runtime.

Improvements to Depth of Field


Voxel Play Beta 0.16

New features added every week to Voxel Play - including all-new water effect on next beta:


World Political Map Globe Edition 10.10

The Plague spreads on Globe Edition! Latest update adds new shading effects and demo scene, great for area effects that only affects land. Check out this video for a quick demo:




And much more! All our assets gets incremental features and fixes.



Happy coding!