Author Topic: Voxel Play: Playable Demos  (Read 17607 times)

Kronnect

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Re: Playable demos
« Reply #15 on: August 08, 2019, 04:08:15 PM »
Updated demos for Voxel Play 5.0.

Kronnect

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Re: Playable demos
« Reply #16 on: August 29, 2019, 08:49:09 AM »
Demos up to date with Voxel Play 5.1

meron

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Re: Playable demos
« Reply #17 on: October 02, 2019, 11:33:14 PM »
I bought Voxel Play. I think it ís really good.
Player can pick up items in ThirdPerson demos, but not when run in unity debugging.
Is this not yet implemented in the code?
I want you to confirm and implement if you can.
Thank you.

Kronnect

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Re: Playable demos
« Reply #18 on: October 02, 2019, 11:54:59 PM »
That seems a bug in latest version. It will be fixed in next beta. Please send me a pm with your invoice number to get access to latest beta.

Kronnect

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Re: Playable demos
« Reply #19 on: October 03, 2019, 12:12:42 AM »
It was a configuration issue. It has been fixed in latest beta but you can fix it easily on your end.
Just select Voxel Play Environment and scroll down the inspector until you get to "Distance Anchor" property under "Visible Chunk Distance". Assign the ThirdPersonController gameobject to this property and it will be solved.

The Distance Anchor property determines which object is considered for certain distance operations and should be set to the character in third person controller or to the camera in the first person controller mode.


meron

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Re: Playable demos
« Reply #20 on: October 03, 2019, 06:28:12 AM »
I did it! Thank you for your quick response :)

Kronnect

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Re: Playable demos
« Reply #21 on: October 23, 2019, 06:31:07 PM »
Demos updated for version 5.4.

Kronnect

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Re: Playable Demos
« Reply #22 on: November 25, 2019, 12:48:58 AM »
Updated demos for Voxel Play version 6.0.

nielshenriksen

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Re: Playable Demos
« Reply #23 on: November 27, 2019, 01:17:53 PM »
Thank you for a wonderful asset. I can see that I will get a lot of hours spend on working with this :)