Cool highlights to share with you and new asset updates during last month. Enjoy the reading!
Available as part of Volumetric Fog & Mist or purchased separately, Dynamic Fog & Mist provides lot of lightweight workflows for different distance-based fog effects, from full-screen image effects to optimized fog materials that you can apply to your gameobjects for best performance.
Version 6.5 adds SRP compatibility (LWRP/HDRP) thanks to optional Post-Processing Extensions included in the asset.
Check out this video for a demo of Dynamic Fog & Mist on the Book of the Dead environment:
https://youtu.be/f64RDQ8XPwE
Scutter VRScutter is a VR arcade-style platformer. While exploring the planet Cryla, an alien virus rains down potentially ending your mission. Fire, Roll and Fly your way through action-packed maps of increasing difficulty to collect energy crystals and teleport Scutter back home. Scutter is made in Unity by Afrosquared and uses Volumetric Fog & Mist to provide gorgeous depth to the environment. Currently at 60% OFF for limited time. Check it out on Steam! |
This new update improves Depth of Field effect by providing additional options for out-of-focus objects before the focus-point. Also improves LUT filter on Best Performance setting and includes some optimizations for editor and runtime.
New features added every week to Voxel Play - including all-new water effect on next beta:
The Plague spreads on Globe Edition! Latest update adds new shading effects and demo scene, great for area effects that only affects land. Check out this video for a quick demo: https://youtu.be/6YmDGIgTthU
And much more! All our assets gets incremental features and fixes. |
Happy coding!