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Posted by: Kronnect
« on: November 05, 2021, 08:29:07 AM »

Correct. We may force the z scale to be 1 as a safety check to prevent situations like this.
Posted by: nik500
« on: November 05, 2021, 06:57:28 AM »

(Solved) reason was  that i scaled  TerrainGridSystem parent object   to 100 100 100 .   but need to  100 100 1

I have situation when generated on start cells have z coordinates  -0.001  and surface z 0 .  cells size is 2  so its visible  tiny gap between highlight and cell border.
they regenerate on start allways with that coordinates even if i reset them to zero in editor

in my situation i dont need can i set all  to zero.?  without get child set position.  maybe i can edit code of generating somewhere?

on screen 1 yellow higlight not match the size of cell/
               2 perfect
               3 all offsets are zero