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Topic Summary

Posted by: Kronnect
« on: April 28, 2021, 01:35:03 PM »

There's than overload for the method TerritoryGetCells() which will give you the cells that belong to a specific region.
Posted by: nik500
« on: April 01, 2021, 01:22:25 AM »

Hi .  i tested beta and its nice results. highliting and regions is under control now.

one thing maybe its allready planned   but - there no function   region get  cells so you can   convert that cells to different territory with for loop  cell set territory .  or   region set territory

no something to flip territory for region

maybe i miss smthing or i too rush cos beta in development yet

+sometimes sarrounded regions tined with black

Posted by: nik500
« on: March 31, 2021, 09:45:02 PM »

Latest beta includes support for multiple territory regions.
A list of regions for any territory can be obtained using territory.regions property.

The new version will automatically identify non-adjacent regions and create the regions.
This beta is still under development so don't use it in production yet.
i understand now. sound beutiful. . i sended pm with invoice for beta access. ty
Posted by: Kronnect
« on: March 31, 2021, 09:05:42 PM »

Latest beta includes support for multiple territory regions.
A list of regions for any territory can be obtained using territory.regions property.

The new version will automatically identify non-adjacent regions and create the regions.
This beta is still under development so don't use it in production yet.
Posted by: nik500
« on: March 31, 2021, 06:39:28 PM »

Hi!

We're working on supporting highlight of multiple regions for territories that contains non-adjacent cell groups.

hi,in my situation i  dont need highlight. i want turn it off . + is it possible to get non-adjacent group ? is this info stored somwhere? so i can convert  that cells to player territory or enemy
Posted by: Kronnect
« on: March 31, 2021, 01:59:27 PM »

Hi!

We're working on supporting highlight of multiple regions for territories that contains non-adjacent cell groups.
This feature will be available soon in the next beta.

If you don't have access to the beta board, please sign up and send me a pm with your invoice number.

Regards
Posted by: nik500
« on: March 31, 2021, 09:20:41 AM »

Hi. I have situation when i split territory  with another one.  Is it possible to turn off white effect so it will be the same color as main territory . 1 will be as 1 . how to control this? and as i understand it dont create new territory -its just highlited. 

and one more situation - when one or few  cell  teritory  surrounded with another territory   -cells inside change color (looks like it is event somewhere for this) but dont change territory index and border . is it possible to change index too ? or not change color cos its different territory