Choose the appropiate package based on the Unity version you're using:
- Unity 2020.3.16+:
DownloadRemember to test on your real mobile device!Test tips:
1) Create an empty scene.
2) Add a simple cube in front of the camera
3) Add X-Frame FPS Accelerator script to your main camera
4) Set Method to "Quad Downsampling" and choose a very low quality level (Minimum Quality and Static Camera Quality to 0.25). You should notice the resolution loss on the desktop.
5) Set Render Method to Second Camera Billboard World Space (you can try anyone indeed)
6) Build and run the scene on your mobile device.
Universal Rendering Pipeline notice:X-Frame will automatically detect if URP is enabled in Graphics Settings. Adaptative downsampling is always used in this case.